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Job Details
2013 Graduate Software Graphics Engineer
Job ID #: 2630
Country: Norway Location: Trondheim
Job Category: Design Engineering Employment Type: Graduates
Division: Media Processing Division Department: Media Processing - Engineering
Hours of work (per week): 40



ARM Introduction

If you have a smartphone, digital camera, digital TV, gaming console or a smart meter at home, you’ve already used an ARM Powered product. Over 125 ARM Powered products are shipped every second and over 35 billion ARM technology-based chips have been shipped to date making us the world’s leading Intellectual Property (IP) semiconductor supplier.

We see a world where billions of people can collaborate, communicate and connect every day. Improving people’s lives by enabling access to affordable, easy to use intelligent electronic products and services which transform the way we live and work.

We’re at the heart of driving the future of our digital world, as we build and support collaborative and open relationships. Working side by side with the leading technology companies across the globe we design and license IP to enable them to innovate. Together with our partners, it is ARM technology that is enhancing the lives of over six billion people connected in the world today.

Graduate Opportunities

The aim of our Graduate Development Programme is to develop your potential and expand the opportunities on offer to you – giving you an incredible variety of potential career paths. We’ll support you with continuous learning and development through a blend of on the job and formal training, mentoring and a knowledge network while encouraging you to achieve professional chartered status.

Together, we will shape the lifestyles of the next billion people in a better world – one that’s always-on, always-connected.

Media Processing Division

ARM offers a very wide IP portfolio to the market and is organized into several product divisions, each focused on delivering market leading technology roadmaps. The Media Processing Division (MPD) produces Graphics hardware and software products for mobile and embedded devices. The Mali™ range of Graphics Processors (GPUs) offers an advanced, programmable architecture for hardware acceleration of 2D and 3D graphics. Our flagship Mali-T604 GPU sets a new standard for graphics and compute performance, while continuing the ARM tradition of low-power consumption. Our GPU hardware is supported by high performance software drivers for OpenGL ES, OpenVG and OpenCL running on multiple different operating systems, including Android, Linux, Symbian and Windows CE. We also work closely with colleagues in the ARM Processor Division, the Physical IP Division and the System Design Division. In MPD you have a unique opportunity to work on cutting edge graphics and compute technology with a high achieving international team. If you would like to shape the future of mobile devices, this is the place to be!

Roles

ARM is seeking a range of talented and enthusiastic Graduates to join our engineering divisions, in either a hardware or software capacity.
From day one, you will be given real responsibility and will start working on live projects, where you will apply your existing knowledge and skills, and begin your developmental journey to becoming a first class ARM Engineer.
So, if you are looking to kick-start a successful engineering career with a world-leading organisation, in a vibrant and flexible team environment where your hard work will be recognised and rewarded, then ARM wants to hear from you today!



Education & Qualifications

You will need at least a 2.1 in Computer Science, Electronic Engineering or other relevant degree subject (or equivalent).

Essential Skills & Experience

  • A strong interest in the principles of 3D graphics
  • Sound knowledge and understanding of C/C++
  • A passion for all aspects of software engineering both within, and outside your degree course
  • Strong team-player
  • Good communication skills
  • Pro-active and self-motivated
  • Enthusiastic
  • Ability to work to tight deadlines
  • Motivation to work both unsupervised and as part of a project team.


    Desirable Skills & Experience

  • Hands on experience of application, driver, or OS development (e.g. iPhone, Xbox XNA, or open source projects)
  • Understanding of embedded systems and how they function
  • Exposure to standards like OpenGL ES, OpenCL, EGL or Direct3D
  • Awareness of software development lifecycle and processes
  • Use of revision control systems, bug tracking applications, and UML
  • Previous work experience within a software environment would be an advantage
  • Exposure to 3D graphics programming, graphics processors, or video processing would be an advantage


    Package

  • Salary dependent upon experience
  • Shares (Restricted Share Units) at the discretion of ARM Holdings plc
  • Private medical insurance
  • Permanent health insurance
  • Life assurance
  • Contributory pension
  • Annual bonus scheme
  • Relocation expenses as appropriate

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